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Old Jun 29, 2005, 01:27 AM // 01:27   #21
Forge Runner
 
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Join Date: Apr 2005
Location: Canberra, AU
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There's only so many times you can play a game before it gets boring. I have a nice couple of hundred hours clocked on this game and no signs of boredom yet.
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Old Jun 29, 2005, 01:38 AM // 01:38   #22
Krytan Explorer
 
Join Date: May 2005
Location: Southern Cali
Guild: Herald of the Storm
Profession: W/R
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I have about 400+ hours invested among 4+ characters. One in Hell's Precipice, two in the Southern Shiverpeaks, and one in Sanctum Cay about to cross to the desert. All played mostly concurrently, so it's possible I might have done the same mission twice or more on the same day. I still find challenge in doing the same area over again under different conditions (different classes, after all) and I still find the Time to stop and look at something I've passed by before and think "Yup. That's pretty darn cool, Jethro. Pull up the pickup truck, we're taking it home."
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Old Jun 29, 2005, 03:22 AM // 03:22   #23
Desert Nomad
 
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Join Date: May 2005
Location: European Server or International
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I really don't think, for me, anything can top getting out of the west side of the mountains. Hours and hours and hours of Ascalon desolation, the cold white death of the shiverpeak mountains and then, suddenly, life, trees, sun... it's so beautiful, so welcoming... then the imps come
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Old Jun 30, 2005, 02:25 PM // 14:25   #24
Ascalonian Squire
 
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How can you get bored with a game that gives you so many possibple variables? I bought the game a week after release and have been glued to the PC ever since .... much to my partners disgust. You can run four characters at anyone time, (which I am doing, all at different stages of plot and development). They are each a different character type +2nd character, making for interesting and varied quests, skills and viewpoint within a group. There are many permutations of characters yet to go so I doubt whether I will be getting bored with this game for some time yet.

I love the chance to get together with other 'live' characters to run missions. This makes such a difference depending on the personalities of the real people, some work really well together, others bicker and work independently to the detriment of the whole group. At tother times the chat and banter is a joy to behold and is double payback for the money originally spent.

For me, the best ten minutes ever, was the time we did the pig quest for the first time. Imagine six 'people' running around in all directions chasing a pig that wouldn't go where it was supposed, running through legs etc. plus the quips and messages that were coming across on the chat. It had me reduced to tears, holding my sides for a good five minutes before I could get the mouse under control again. An experience never to be repeated in quite the same way again, - but thats the best bit, its always different.

Thanks GW.
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Old Jun 30, 2005, 06:41 PM // 18:41   #25
Wilds Pathfinder
 
Join Date: Jun 2005
Profession: W/Mo
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Quote:
Originally Posted by Algren Cole
you don't start to notice the incompetence of your group until later missions when things actually get difficult and people aren't just severly over leveled for the area they are in.
pretty much. wait til any of the crystal desert or ring of fire missions.
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